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You are here: Games / Assassin's Creed: Revelations / Video Info
Assassin's Creed 3: How To Find Power Plug Location Spots (Pedestals tutorial) All 3
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Date: Sat, 03 Nov 2012 13:12 GMT
Views: 274,628
Votes: 5,515 (2.01%)
Likes: 5,400 (1.97%)
Dislikes: 115 (0.04%)
Updated 28.8h ago
Description by: djhes

This is a tutorial on how to find the power locations on assassins creed 3! you need these in place in order to see the ending of the game! This version is the one without the cutscenes, however i will have the unedited one on my other channel that i am running the LP on for this game! hopefully this will be helpful for those looking!

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Info on game from Wiki:
Assassin's Creed III is a historical action-adventure open world stealth video game that was developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Wii U,[8] and Microsoft Windows. It is the fifth major installment and the third numbered title in the Assassin's Creed series. The game is set for worldwide release for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Microsoft Windows version following on November 20, 2012.[6] With the release date of the Wii U confirmed, Assassin's Creed III will be released simultaneously with the console, beginning on November 18, 2012 in North America, and November 30, 2012 in Europe.[9] Ubisoft has said that the game will be bigger than any of its previous installments.[10]

The main portion of Assassin's Creed III is set before, during and after the American Revolution from 1753 to 1783,[11] featuring a new protagonist: half-English and half-Native American, Connor Kenway, birth name Ratonhnhaké:ton (pronounced "Ra-doon-ha-gay-doon").[12] In addition to the historical period, the game also features the "present day" setting, where series' protagonist Desmond Miles must endeavour to prevent the 2012 apocalypse, as his story develops and reaches a conclusion. Players also experience more Desmond than in any previous titles.[13] The game features a new engine, Anvil Next,[14] built from the ground up, the engine is said to utilize full capability of current generation systems to deliver a "next-gen Assassin's Creed experience."[15]
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